In contrast to maps like Verdansk, Caldera, and even some parts of Ashika Island, there’s way more cover on Vondel. “Tighter, more frenetic gameplay also resonates really well.” Activision “We recognize that urban areas are always really popular with our players,” Wilson tells Digital Trends. “The distance between POIs, the amount of time the player has to run to get to cover - or the space between cover - the of angles, and the density of close quarters fighting versus mid-range and long-range are mixed together without giving too much of an advantage to one or the other,” Alain tells Digital Trends.Īlthough Vondel isn’t the biggest Warzone map, it’s certainly the most dense, with highly concentrated areas consisting of townhouses, buildings, and the canals below. Pacing, which Alain says is the most important aspect of making a Call of Duty map, unfolds at a blisteringly fast speed on Vondel. It never sacrifices fun and is designed to keep a consistent flow with fast pacing. You’re probably using the wrong close-range Warzone weaponĬall of Duty made Crash Team Rumble a better multiplayer game, says devīut Vondel is more than just a beautiful, realistic-looking city. Activision teases Call of Duty: Modern Warfare III’s biggest improvements
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |